Base Day
Single performer, reference captures, R&D.
- Mocap stage (full day)
- Stage operator
- 1 performer
- QC & file delivery — up to 20 perf-mins
Everything we shoot runs through an OptiTrack volume in Wellington. Here's what's in the room, who's on the floor, and what it costs.
Our capture volume is 10m × 11m, 110 m² — enough space for three performers with props, weapons, or full staging builds in action simultaneously.
Every take is solved live on the floor. You see the performance on a CG character within seconds, give a note, and go again. No waiting for overnight processing, no guessing whether the take landed — you direct the performance the way you'd direct an actor, in the room, in real time.
We deliver in any industry standard frame rate and format your pipeline relies on. Most shoots turn around within five working days post-shoot, depending on scope. If you need retargeting (live or in post), we offer that as an add-on.
Every shoot is crewed from a team with deep production experience. Our performers have played some of the most recognisable CG characters of the last decade, across the Avatar franchise, the Hobbit trilogy, the MCU, and beyond. Fights, falls, weapon work, creature movement, crowd performance — whatever the shot needs.
Depending on what you're shooting, your crew might include a dedicated assistant director to run the floor, a stunt coordinator for action work, or a virtual production operator running live retargeting in Unreal Engine. We scale the team to the shoot, not the other way around.
We offer three day packages depending on what you're shooting, plus an Indie tier for smaller-scale work. Half-day rates are available on all standard tiers.
Single performer, reference captures, R&D.
Multi-performer scenes, interaction, cinematics.
Action sequences, combat, physical performance.
Independent creators, students, and proof-of-concept projects.
Get in touch and we'll find something that works.
| Add-on | Rate |
|---|---|
| Additional performer stunts / acting | $750 / day |
| Additional performer extra | $600 / day |
| Stunt rigger | $750 / day |
| Retargeting — Live Unreal Engine | Quoted per project |
| Retargeting — Prep / Post Unreal Engine | $140 / hr |
| Data overage Base | $20 / performer-min |
| Data overage Production | $25 / performer-min |
| Data overage Stunt / Action | $30 / performer-min |
| Multi-day discount day 3 onward | 5% off package rate |
Live retargeting requires pre-production asset setup and a dedicated UE operator on shoot. Contact us for lead times and scoping.
All rates in NZD excluding GST. Based outside New Zealand? Get in touch for a quote in your local currency.
Need the full itemised rate card, booking terms, and cancellation policy?
Download the rate sheet →Our stage is in Wellington. Our clients aren't always. If you're based outside New Zealand, get in touch with your project details and we'll scope a quote in your local currency — including crew, data delivery, and any retargeting or virtual production work.
Get a quote →Get in touch and we'll come back with a plan.
Start a conversation →