Built by people
who use it.

Motion Arcade grew out of the founders' own independent work — an animation supervisor and a stunt coordinator who needed a stage, and didn't have one they could walk into. So they built one.

From a working partnership to a working stage.

Simeon and Isaac first worked together at Wētā FX, collaborating on films including Justice League, Jumanji, Superman, and The Flash. Years on the floor of large performance capture productions taught them how much a real stage adds to character and story development — and how rarely filmmakers outside the major studios get to use one.

So they built their own. Motion Arcade is the result: an independent volume in Wellington, designed first for their own work and now open to anyone who needs it.

Built around two disciplines.

Most mocap studios are shaped by a single one. Motion Arcade was built around two — Simeon's as an Animation Supervisor, Isaac's as a Stunt Coordinator. That dual perspective runs through how shoots are scoped, who staffs the floor, and what the stage is set up to capture: the performance the animation needs, and the action the body can actually give.

Some sessions Simeon and Isaac run directly; others they oversee. Either way, every shoot is built to the same standards.

Simeon & Isaac.

Portrait of Simeon Duncombe

Simeon Duncombe

Co-Founder · Animation Supervisor

Simeon has spent much of his career as an Animation Supervisor at Wētā FX, working on character-driven performance capture for some of the largest VFX-led films of the last two decades. Outside Wētā, he works as an independent cinematographer and director — feature, television, music video, and short film, with his own shorts earning Vimeo Staff Picks, Short of the Week, and festival selections. That double life — high-end VFX one side, independent filmmaking the other — is what made Motion Arcade necessary, and it's the same thinking behind Liminal, the visual development studio he founded to help filmmakers pre-visualize their stories using a mix of traditional and emerging workflows.

Portrait of Isaac Hamon

Isaac Hamon

Co-Founder · Stunt Coordinator

Isaac is a Wellington-based Stunt Coordinator with more than twenty years and 300+ credits in film and television, most recently coordinating stunts on M3GAN. His long-running working relationship with Wētā FX has put him in the rare position of understanding both sides of the physical/digital handoff — where a practical stunt should end, where the visual effect should pick up, and how to shoot both efficiently in the same day. Isaac brings that same eye to Motion Arcade, shaping how the studio approaches action work — designing for performances that read as honest physical effort and translate cleanly from a real body to a digital character.

Isaac Hamon brings a wealth of knowledge, experience and ideas to his work on the motion capture stage. If Ike is in the suit I know I'll get professional and dynamic performances, and if he's overseeing the stunts then get ready for slick fight choreography with no compromise on safety. Awesome collaboration and consistently epic results!

David Clayton Animation Supervisor, Wētā FX

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